Elements C++ GUI library
Introduction
Elements is a lightweight, fine-grained, resolution independent, modular GUI library. Elements is designed with these requirements in mind:
- It should be open source with a liberal, non-viral license.
- It should be usable in any application and should play well with other GUI libraries and frameworks.
- Corollary to the second requirement is that it can also be used to develop plugins. It should not own the event loop and should be able to co-exist with components within a plugin host such as VST and AU.
- It should be resolution independent and allow for HDPI displays.
- Should not rely on a “visual” GUI editor or code generator.
- It should have a declarative API using modern C++. Declarative C++ code tells you what rather than how (imperative). The GUI should be declared in C++ code.
Elements, is extremely lightweight… and modular. You compose very fine-grained, flyweight “elements” to form deep element hierarchies using a declarative interface with heavy emphasis on reuse.
Documentation
The Elements C++ GUI library is cross-platform. Elements currently supports the MacOS, Windows and Linux. Follow the Setup and Installation guide to get started using the library.